My name is Leonard Heithausen and I am a hobby 3D Artist working with Blender since 2011. I have a passion for video games especially Indie games which started me to work with developments tools like Unity 3d,
Im a 3D Artist who started working with Blender in the year 2011 creating some Game models for the Blender Game Engine and Unity3D. 2 Years later I started creating a learning project with the Unreal Development kit. A few months after the release of the Unreal Engine 4 started to expand my skills in Environment Design using it.
At the moment im expanding my skills with Blender to create some realistic still life 3D Rendering Images.
Software used:
- Blender
- Unreal Development Kit
- Unreal Engine 4
- Unity 3D
- Gimp
- Substance Painter